- Happy horny werewolf day! Ah, Warren.
- Save DreamHaven! I’m buying the two Neil CDs I don’t have yet, now.
- Boston Globe: Sam Adams unveils ultimate beer glass. I loves me some Oktoberfest.
- Hotel Dusk worth reading or worth playing? Games as literature, hell yes.
- Designing Interactions by Bill Moggridge. I need to get my hands on a copy of this…
- NYT: Big Games Prevent Nets from Thinking Too Far Ahead. I totally read this headline as meaning “ARGs prevent networks from thinking too far ahead.” Heh.
- Archaeologists keep ancient lovers in embrace. I’ll laugh if they’re Siamese twins.
- Mezco Abe Sapien figure coming! The S2 Hellboy comic figures didn’t sell well enough to warrant a full S3, but Mezco knows how to treat their fans!
- Wired: Today’s Homework: Make Good Games. Wired on
SMIGLGAMBIT.
After researching transmedia storyworlds at MIT, guiding Microsoft in its CTO/CXO's think tank, co-founding Microsoft Studios' Narrative Design team, and exploring the future of entertainment and media as the Creative Director and a Research Fellow for USC's Annenberg Innovation Lab, I'm now the Creative Director for USC's World Building Media Lab, a storyteller, a designer, a consultant, and a doctoral student in Media Arts and Practice at USC's School of Cinematic Arts. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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