So there’s an old saying that getting an education from MIT is like trying to drink from a firehose. I’ve been in classes for less than a week and yeah, it’s exactly like that. My cohorts are great, amazing people that I’m honored to join in this endeavor, my professors are incredible folks that apparently know everybody on all continents, and this experience is already both blowing my hair back and perfectly, utterly right.
I have so much more to post and say, but I probably won’t have a chance to do so until tomorrow, if then. I’ve already signed up to be my department’s liaison between CMS and the arts@mit initiative, which could be hot, and we’re meant to attend an open rehearsal for a performance of Tom Stoppard’s “The Real Thing” tonight. We have labs from 7-10 Monday and Wednesday, a colloquium with a reception every Thursday night, and classes in weird blocks for the rest of the week. Fridays currently remain open, but I still have to meet with my employer here on campus to determine if that’s the day where I’ll be squeezing in all my work time.
In short, this is amazing and daunting as hell, but I haven’t been this (professionally) happy in years. 😀
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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