So due to a miracle of school planning, every weekend this semester is a three-day weekend. They won’t be long enough. This weekend I finished registering for classes, did my laundry, finished unpacking (mostly), ran errands, explored the wonder that is Davis Square, ate pizza and Indian and some pathetic cooking of my own, read Shakespeare’s Henry V and Brenda Laurel’s Utopian Entrepreneur, dealt with 50+ emails, struggled with a dead G5 for days before determining that the AGP video card was toast (d’oh!), laid the groundwork for obtaining my Harvard library card (whoo hoo!), and a host of other things, but a raft of yet other things remain to be done. Luckily classes tomorrow are light, so I may be able to catch up yet. If you haven’t heard from me yet, sit tight — I’ll get to you ASAP. 🙂
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.