It always amazes me just how long it takes to do something right. Last night I worked almost nonstop from 5:30PM until 3:30 AM on a project for my Workshop class today, didn’t even come close to where I wanted to be, and then realized that I totally botched one of the basic parts. That’s what I’m here for, to learn but jeez. I spent all that time on it, and it still wasn’t right. But it was far from a total loss, because the learning oh, the learning!
What did I learn last night? First, that it’s extremely difficult to maintain a constant perspective when freehand drawing in ink across three sheets of paper. Like, almost impossible. Tape the three sheets together (tape on the back, of course), then use a ruler to measure off the planes on each sheet so that what’s straight-on in the left sheet doesn’t become top-down by the right one. When the image below is reduced, the perspective gets really drunken on the right side. When I was drawing it one sheet at a time on my clipboard this wasn’t apparent at all. D’OH. Hence the need for rulers. Second, don’t try to draw at 2:30 AM unless you’ve had a good night’s sleep beforehand, or have a great ruler. And third, it is entirely possible and wholly awesome to use photo texturing in Photoshop to create truly amazing effects. The piece below (click on it for a huge 350K version) took way too long, but the techniques learned were totally worth it.
After researching transmedia storyworlds at MIT, guiding Microsoft in its CTO/CXO's think tank, co-founding Microsoft Studios' Narrative Design team, and exploring the future of entertainment and media as the Creative Director and a Research Fellow for USC's Annenberg Innovation Lab, I'm now the Creative Director for USC's World Building Media Lab, a storyteller, a designer, a consultant, and a doctoral student in Media Arts and Practice at USC's School of Cinematic Arts. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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