I was talking to my friend Laura in Japan this morning and had something of a small epiphane. I have ten thousand things to do, but they’re almost all boring. This week I spent a ton of time on the video game project because it was new and interesting and exciting, and I spent ten hours making art for it at a shot because it kept my interest. I need to produce some final projects here this week, but I need to do so in a way that’s interesting, and I need to solve this problem quick. Eeeyargh.
Things should be boring and easy or interesting and hard. If they’re hard and boring, that’s when all the fun disappears and the stress starts to mount.
After researching transmedia storyworlds at MIT, guiding Microsoft in its CTO/CXO's think tank, co-founding Microsoft Studios' Narrative Design team, and exploring the future of entertainment and media as the Creative Director and a Research Fellow for USC's Annenberg Innovation Lab, I'm now the Creative Director for USC's World Building Media Lab, a storyteller, a designer, a consultant, and a doctoral student in Media Arts and Practice at USC's School of Cinematic Arts. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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