So I’m back from my Asian excursion, which has me a little blue. It was really hard to leave Laura at the airport, since I won’t get to see her in person again for somewhere between two and four months. Given the amount of stuff wating for me in my inbox, though, I know I’m going to be spending every day wishing I had more time, so I guess that’s something.
The vacation was, by all measures, a rip-roaring success. It gave me a great chance to pause, think and reorient myself a little, which was something I drastically needed. I’m going into the third quarter of my first year at MIT (my fourth eighth?) with a renewed dedication to storytelling and greater vigor for not allowing myself to be too distracted by other projects like websites and whatnot. I had one small new client project go live last week that was an excellent example of how something that should have taken a weekend wound up sprawling out over 2-3 weeks. If I’m serious about remaking my career as a storyteller, I need to be damn sure that sort of thing happens as infrequently as possible.
Of course, I also just spent the last four hours catching up on emails and whatnot, so I’m beginning to feel the first twinges of schedule-despair already. Jesus.
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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