She wished she looked half as good in tight pants,
wished the cellulite fairy would appear and poof!
Suddenly her too-round ass would be neat and perfect,
and then every boy in school would line up
for a chance to hit that, a chance to party,
they’d overlook how dull she was, how normal,
how perfectly plain except for her J-Lo ass.
She wished she was “one of those rap guys’ girlfriends”,
or however the song went,
she wished she had curves like the autobahn,
some junk in the trunk,
something just a little more spectacular,
something to jiggle, to shake, to flaunt.
Eventually she’d grow out of it, of course,
she’d find a nice boy or a new obsession,
but none of these truths did a single thing
to ease the pain on these lonely, interminable nights
spent alone in her baby girl room.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.