So much travel, so little time. After picking Laura up at the airport, we spent a week bumming around Boston to get her a feel for the place, and then we turned around and rocketed back to Ohio to reunite her with her family for the first time in eight months. I’m really glad that Fawkes, as the Mercedes has been dubbed, behaved herself so admirably all the way home, despite the air conditioning not working. And the gas gauge. And the odometer. And the power locks. And the driver’s side rear window. These are the quirks that make a car a car.
So impressed was I with Fawkes’ performance, in fact, that not 24 hours later I was already heading back out again, this time for a whirlwind trip back to Chicago to visit with Talon and Andy and my Chicago brood, and to pay another visit to WizardWorld Chicago later today with Talon, Nathan and some of Talon’s other friends. I’m psyched. It’s not Nerd Prom, but I can definitely use a good comic con. Right now I’m lying in the guest room at Talon’s new place (which is huge and beautiful and gloriously haunted) and trying to get to sleep, but I feel a little bit like a kid on Christmas Eve. Soon, I’m sure, the weight of the day’s travels will come crashing down on my head and I will simply drop off right in the middle of a
Zzzzzzzzzzzzzzzzzz.
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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