Ugh. One of the “perks” of having to upgrade to a new MacBook Pro is now I can run Windows on it.
Whee.
I’ve run Windows on a Mac before, in the eternally-pokey Connectix/Microsoft “solution”, but now that I can run Windows natively using Boot Camp or Parallels Desktop, ‘m hoping it will be somewhat less arduous. At the very least, I’m hoping it’s less arduous than installing Parallels Desktop and WinXP has been. I’ve spent the last two hours trying to get this working, and only after I made a disk image of the Windows install disk did I get past MS-DOS. Jesus, people. All this to just run Internet Explorer for some client work. Jesus.
Oh, well. Always look on the bright side, right? Bring on the Windows games!
Wait. WhaddayaMEAN, 3-D acceleration isn’t supported yet…!?
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.