Happy pumpkin day, everybody! Life here in Beantown is actually quite excellent at the moment. My housemates and I threw a Halloween party this weekend which went over extremely well I dressed up as the good doctor Gregory House and Laura wore her best Japanese dress and then the rest of the weekend was spent polishing up my thesis proposal, which I submitted well before the deadline yesterday. After that was done, I kept the momentum going and finished up my white paper for C3 as well. A revised draft, anyway we’ll see what my research manager says. Regardless, this albatross that’s been hanging around my neck for the last six months is almost gone. Hooray! I didn’t quite break 20,000 words, but I do think I’ve said all that I wanted to say about storytelling in a nascent medium. We’ll see. I’m bummed that I can’t say more about it here, but after the paper is “published” to our partners there’s a 6-12 month embargo on it, so I guess you’ll hear more about it early in 2007. (By which point, of course, the whole field will have changed sufficiently so as to render most of my comments irrelevant, but I digress…)
Anyway, I just wanted to share the happy news and to wish all y’all a very happy Halloween. OoooooooOOOOOOOooooo! If you get a chance, check out the live broadcast of Most Haunted Live tonight on Discovery. There’s some debate as to whether the show is actually an elaborate hoax or not, but even if it is it’s fantastic to see ghost hunting made into a social event. Finally, a reality show I can get behind!
Say hi to the trick or treaters for me!

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


One Comment