The ravenous friend of Carson Bell
Ate what he ate, and he ate very well.
He rolled into town at a quarter to four,
And by six-twenty, our town was no more.
There was no early warning of the size of his lunch,
He said not a thing, just started to munch,
Knelt down his lips to the edge of the curb
And, yes, I think “gobbled” is exatly the verb
God knows there is needed some simple word
For the way this friend ate I say was absurd!
He passed up the bread, peanut butter and jelly
Indeed, ’twas the buildings he meant for his belly!
He devoured the clock tower, hour by hour,
As if minutes were sugar, as if seconds were flour!
The giant chronometer went straight down his gullet
No tock, no tick, just as fast as a bullet!
The train station was next destined for gastric attack,
The friend chowed down every train, every track,
He tossed it all into his mouth with a sneer,
Every poor passenger! Each poor engineer!
When his eyes alit upon the old town library
You could see in his eyes he mistook it for cherry,
Crunching the bricks between his mighty jaws,
He slurped down every page without a belch or a pause!
Oh why, oh why, did you, Carson Bell,
Bring us this friend, this cousin of Hell?
Was it some obscure form of culinary revenge?
Or was it the result of a mind off its hinge?
But Carson, that Carson, that lovable puck,
Chuckles and cackles at his friend run amok,
We may never know why he unleashed this assault,
For Carson says nothing just passes the salt.
(Please forgive the sudden burst of poetic doggerel; I was writing a report on my trip to China this summer and I swear my mind had a mental burp. This was the result. I felt I had to share.)
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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