So yesterday afternoon, my friend Aurelia’s dog Daphne passed away.
It’s a little odd to be writing about the passing of a friend’s pet, but Daph was around for so much of the time that I’ve known Aurelia that I’m struck by her passing a lot more than I expected. In fact, Daph was around for pretty much all of the time that I’ve known Aurelia Daphne was the fuzzy little friend that accompanied Aurelia just about everywhere, to both places that allowed dogs and places that definitely didn’t. Aurelia had trained Daph to silently ride around in a duffel bag specially designed for canine concealment, so we’d ride on trains or eat in restaurants or, well, just about anything with Daph sitting patiently in her little blue prison at our feet, and then when the coast was clear Aurelia would unzip the bag just a little and up would pop Daph’s head, peering out from under a little curtain of white hair to see what she’d missed. In the abstract, carrying a puppy in a bag everywhere may seem a little Paris Hilton, but once you got to know Daphne and Aurelia it became obvious that Daphne wasn’t a fashion accessory, she was a best friend.
Daphne lived a long and rich life. She probably went to more classes at Kenyon than some Peeps, and she had probably seen more of the world than most people ever will in their lifetimes. By the end of her long life she was weak and frail and confused, and had even lost an eye, but she stayed by Aurelia’s side for far longer than just about anybody else. At the time of her passing, she was an amazing sixteen and a half years old. In actuality, dog years translate more into 10.5 dog years for the first 2 human years, then 4 dog years per human year after that, which puts Daph at 79. If you follow the more traditional 7 years per human year, she would have been a hundred and fifteen and a half.
G’night, puppy. Sweet dreams.
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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