Last night I posted something extremely snarky, a rant sparked from frustration. I’ve since yanked it down. Bits and pieces will probably resurface here and there, but long story short, I’m feeling sort of beaten down by the naysayers lately. People lack vision there’s nothing new there, of course, but I’m longing for a group of friends with whom I can dream up new opportunities and then start working on implementing them, instead of having people constantly saying No, no, no.
There’s some kind of conceptual contraction going on in the world right now on some of these fronts, and I’m getting tired of it. We should be driven by a sense of opportunity and experimentation, not fear and greed, but that sentiment is all too often greeted by “Yes, but that’s the way it is” a response which is, itself, fueled by fear and greed.
Sorry. Feeling fed up with the haters today.
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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