Over Spring Break I splurged a little and bought something I’ve wanted ever since I first lid eyes on it last fall: the Dyson Root 6â„¢ handheld vaccuum cleaner. Definitely the winner of the “you spent what for what?” award in our household recently, but I love this thing. It’s not a Dustbuster, it’s a weapon complete with gun-style trigger and sci-fi styling. Hefting this baby in your hands makes you feel like Master Chief gunning for aliens. Ladies, if you want your men to do more cleaning around the house, buy him one of these.
Now, granted, the Root 6 isn’t perfect its suction isn’t quite as powerful as I’d expected and the battery ran down a lot faster than I thought on its first use, but still, this thing is pretty dang cool. Plus, anything that helps me keep my studio clean is a big win.
Wow. I think I just took the whole “clean-to-procrastinate” thing to a whole new level.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.