I’m not entirely sure if this is public knowledge yet, but we’re close enough to the actual launch that I think I can make the announcement here (so my small readership might get a sneak peek). This week we’ve finally pushed one of my major MIT projects live: the new (and greatly improved) website for the Literature Section at MIT, lit.mit.edu.
I first started working on this project when I arrived at MIT last year, and while it was only supposed to be a part-time one-year RAship here (along with my work for C3), it wound up going through numerous revisions, reinventions and other snags along the way. Working with academics can often be like herding cats getting the entire faculty of the literature section to agree on anything proved to be impossible, but at the end of the day I think we managed to create something that’s both very beautiful and extremely useful, as well as a platform upon which my successor, Belinda Yung, can build out a really amazing experience over the next couple of years.
I’d like to thank my close co-workers on the project here at MIT: Professor Shankar Raman was my closest conspirator, along with the head of the section Professor James Buzard and Professors Mary Fuller and Ruth Perry. Professsor Diana Henderson was a joy to work with, as always, as were Professor Wyn Kelley, Professor John Hildebidle, Professor Stephen Tapscott and Professor Sarah Brouillette. I had a great time working with almost the entire section, to be honest. Great folks with a passion for their work usually a recipe for a fun project.
When this eventually makes its way into my portfolio, it’ll fall into both the ‘interactive’ and the pending ‘identity’ sections. The new LIT@MIT logo I designed, above, made its debut last year and has been trickling its way out across all of the section’s announcements and materials. It’s designed to feature multiple colors (as evidenced by the website) and be easily recognizable at a distance, with the ‘L’ shape of the pages echoing the L in ‘literature’, of course.
This evening I’ll be attending a LIT@MIT event as a photographer, as the section hosts Jamaica Kincaid for a guest lecture and reading. I’m looking forward to this I greatly enjoyed Kincaid’s A Small Place as an undergrad and I seem to recall my Mom enjoying her copy of My Garden (Book). I’d like to think that the event was being held to celebrate the release of the website, but I know better. 🙂
After that, I’m rushing off to teach my second class this week, the Toy Design Workshop of my friend Barry Kudrowitz, where I’m co-lecturing with another of my friends (and old C3 colleague) Ilya Vedrashko. I’ll be speaking on transmedia storytelling (natch), and Ilya will be speaking on product design and branding (also natch) the curious can get a sense of my talk by reading an essay I posted to this blog nearly three years ago, “On Toys and Transmedia Storytelling.” Rereading it now, it’s funny to see how my ideas both have and have not changed during my time here if anything, my graduate school experience has honed and expanded my thoughts at the same time. Which, I suppose, is exactly what grad school is supposed to do.
Anyway, gotta run still a ton left to do in the next couple of hours before the evening’s events. Enjoy the site!
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.