Suffice it to say that teaching Barry‘s Toy Design Workshop went extremely well. I had a couple of technological hiccups when my laptop initially refused to play nice with the projector, but those got themselves sorted out in short order and I proceeded to present the first ~20 minutes of my thesis lecture on transmedia storytelling. I’ve discovered that the first third of my presentation, before it veers off into Henson territory, serves well as a sort of transmedia primer, so I’ve gotten tons of mileage out of that in the last couple of weeks. The other guy in the photo up there is my friend Ilya, who lectured on the wild, wonderful world of advertising. Between the two of us, I think we gave a pretty good show the students seemed to enjoy it, anyway, and there was a ton of laughter and camaraderie by the end of the evening.
Dear sweet heavenly host, I wish CMS had a Ph.D.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.