My THESIS defense is this afternoon from 1-3. That means that as I write this, I have approximately two hours and forty-five minutes in which to shower up, format a title page for people to sign, get something for lunch and hustle my butt in to campus. That translates into right around 9,900 seconds.
The latest draft of my THESIS, which incorporates many of the changes suggested to me by Henry and William so far, is 44,558 words. This translates into 174 double-spaced pages, with a few graphs and a table. I have no idea what my committee is going to tell me this afternoon; feedback so far has been positive, but I remain nervous. The last draft they’d seen, the one they reviewed, was somewhere around 4,000 words and 14 pages lighter, which I’m going to have to explain this afternoon. This means I probably won’t get signatures from everyone today, which is okay. I fully expect to have to run this thing under Henry’s nose at least once more before I can turn it in, which is too bad since I know he’s swamped to the breaking point these days.
Anyway. Hopefully I’ll have some good news to report here this afternoon. Wish me luck… Here we go!
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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