Apologies for not posting this yesterday, but I have now (more or less) successfully defended my Master’s THESIS at MIT. I still need to do some last-minute revisions, but it looks like I’m going to graduate!
The defense was both a lot of fun and kind of awkward, since I wasn’t wholly certain what the procedure was supposed to be like (and because one of my four committee members failed to show). When I got into the room, Henry asked me to talk for a little while about my work, why I chose this topic and so on, and so I took a deep breath and proceeded to yammer on for a little while about the particularly odd road I’ve chosen for myself as a storyteller in academia, and about how I started thinking about transmedia storytelling several years ago when I read Henry’s article, and how I came to MIT, and where I might be going from here. After that, Henry and William and Frank and I sat around and talked about transmedia stuff for about an hour and a half, which was great fun. Lots of laughter and notes-comparing, some harrowing bits but mostly a lot of just chatting and thinking and conversation. We talked for a little while about the weird hybridity of the room, with Henry and William as academics and Frank as an artist, and about the few people out there that are practicing hybrids, like Umberto Eco. That’s what I want to be when I grow up an Umberto Eco, storytelling and writing and thinking and doing my thing. William told a story about having Eco guest-lecture in a class of his once, which was just brilliant. I was officially jealous. We spoke for a while about the trajectory that this thesis has taken, and about where it has to go after this as William puts it, I’m in cow stomach 3 of 4 and about timelines; I have to get a revised draft to William by Sunday so he can read it and punt it back to me to polish up on Monday to give to Henry on Tuesday. If Henry likes it then, I can dot the T’s and cross the I’s and turn it in next Friday.
Wow.
What happens after that? Well, a few days ago in a one-on-one meeting, William looked me in the eyes and said, “Well, here’s a hard question do you want to graduate on time?” I blinked. “With another six months’ worth of polishing, this could really be something,” he added.
I thought about that for a second, then nodded. “Yeah,” I replied. “I do want to graduate on time. But there have been a number of other CMS grads who have gone on to turn their theses into books. Since it looks like I might be sticking around MIT for a while, do you think that would be an option?”
“Oh, definitely,” he said.
So there’s that. Maybe this time next year I’ll have a pile of copies of Transmedia Storytelling: The Book to start passing around. We’ll see. For now, though, I think I’ll be satisfied just to get its THESIS incarnation done… And then, perhaps, I can start writing the word as simply ‘thesis’.
But yeah I’m not entirely out of the woods yet, but I’m close! Woo-hoo!
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
2 Comments