- nonobject Design Fiction. Lukic’s a genius.
- Gehry’s IAC building. Also, look up the article in the new Vanity Fair.
- Jim Crace’s Useless America. This has the makings of legend.
- Grant Morrison on 52. “Marvel’s Civil War [was] played out as a blockbuster movie… 52 was more like a couple of long seasons of a TV show.”
- WSJ Journeys. Brilliant promo site, fantastic videos.
- Bit Blot. Proof of innovation in indie games.
- Aquaria trailer. Bit Blot’s game looks amazing.
- Xbox 360 better for video streaming than AppleTV? Maaaaybe.
- Mike Libby’s Insect Lab. Man, I need a Eupatorus Gracillicornis.
- Haruki Murakami’s After Dark. So many books, so little time.
- Billings 2.5. Makes me want to get back into consulting. Almost.
- Improve your photos with classical art. Nick, Carrie, David, Laura check it out!
- Off the Grid on Wark’s Gamer Theory. “Marshall McLuhan would be proud” indeed.
- Blood puddle pillows. Ewwwww.
- Dave McKean shorts on Squidoo. I can’t wait for the DVD.
- Measuring success. Smart comparison of bestseller novels and blockbuster movies.
- Apple’s backside. Clever new patent for touch-sensitive backs of devices.
- Felt Racing MP bike. Too dang cool.
- Harvard Book Store author event recordings. Where’s Chabon?

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

