Well, “big move” is a bit of a misnomer, since this is probably the smallest move I’ve had to do since Kenyon, but it is imminent. Laura and I took possession of our new place yesterday, although much to our disappointment we discovered that it wasn’t actually ready to move into yet. My heart sank when I saw how filthy the place was, that the doorbells didn’t work, that the windowblinds were still in tatters and the garage door was in pieces all things that I’d assumed would have been fixed since we came in and saw the place before (when the previous tenants were just beginning to move out). My head swam with visions of another slumlord landlord, and that little voice in the back of my head began to scream, “OMIGOD WHAT DID YOU DO!?!?” I called the realtor to ask if there was still work being done, and she directed me to the owner of the house (the actual landlord, despite the fact that he’s apparently outsourced rent collection to the realtor). Mercifully our new landlord sounds like a great guy, and he assured me that he’s going to get in a cleaning crew and get all the stuff fixed we just have to make a list and send it to him and he’ll make all the necessary arrangements. This is a big improvement from our last landlord, who, when informed that a closet door had broken, told us to “go to Home Depot and get these materials”. Whew!
So now I’m making diagrams of the rooms in Illustrator and tinkering with furniture layouts. I think I’m getting close to The Answerâ„¢, which is genuinely exciting. The new place is, I think, a little smaller than our current place, but it’s all ours mine, Laura’s, and the two new additions to the family: the two kittens we picked up in Ohio a couple of weeks ago. I have a bunch of photos I need to take and post here of the new office, the new cats, the new house… Soon, once all the dust settles! So, uh, September?
Regardless, life is good. Mad wild and chaotic as always, but good. The Summer Singaporeans have all gone home and now I’m working on updating the GAMBIT site with their games, I’ve got a dozen projects in full swing at work, and I’m trying to get everything stitched up as much as I can before the beginning of the school year, but we’ll see what happens. Somehow I doubt there will be enough hours in the day (there never are) but we do the best we can with what we’ve got which is, thankfully, quite a bit. More details soon, I promise.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
One Comment