I was feeling kind of down today for some inexplicable reason, but then I found this: a free Digital 45 from Adam Duritz and company. There’s two songs, “1492” and “When I Dream of Michelangelo” (which, I believe, is actually a line from “Angels of the Silences” way back on their second album). I’m listening to “1492” now and it’s a pretty heavy electric piece. Thanks for the pickup, guys!
Update: This is nuts. “When I Dream of Michelangelo” may be the first song sequel I’ve ever encountered the line is indeed lifted straight from their earlier piece, but this is vintage Duritz right here. “1492” was kind of meh, but “When I Dream of Michelangelo” had me clicking to replay instantly. Wow. Just… Wow. It makes me think back to summers in the RV crisscrossing the country with my family and an old college girlfriend, sand in my sandals, a Jim Morrison t-shirt on my chest and cargo shorts flapping against my monkeyboy-white knees.
Man, winter can be over any day now.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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