- Frotz brings IF to the iPhone. You’re standing in a field with an expensive phone…
- Tate Liverpool launches first iPhone art exhibition tour. I should’ve done it years ago.
- NIN talking to HBO about Year Zero TV series. Trr-rr-rr-rr-rr-ansmedia!
- Criterion Collection’s reference Blu-Ray player is a PS3. Sweet, so’s mine!
- Canadian theaters open for gaming on 50-foot screens. I so called this.
- Kotaku: Should talent get their names on boxes? “Warren Ellis’ Dead Space?” Hell yes.
- Warren Ellis’ Dead Space. Like I said, hell yes.
- The secret books of game design. McCloud and Norman, sure; I’ve not read Alexander.
- Super Monkey Ball on the iPhone sells 300K copies. *spit take*
- Braid on XBLA sells 30K copies. Not yet profitable, but it’s still very new.
- Eternity’s Child creator moves to comics. 1.) Dyack rules, and 2.) see next item.
- Truly indie DS game: 15K hours to create. Why auteurship in games is nigh-impossible.
- Pokémon film franchise: US$455M. A new bullet for my “value of transmedia” slide.
- Who needs publishers? I have mixed feelings about this, of course.
- Brainy Gamer’s narrative manifesto. Good lay-of-the-land survey here.
- Movable Type Pro and 4.2. TOTQ social network? Interesting.
- Alec Austin on fanfic vs. original fiction. Amen, brother.
- Excerpt from Michel Gondry’s new comic. You read that right: comic.
- Preview footage of Coraline. Selick + Gaiman = Awesome.
- Koldkast.tv. Another iTV web-channel enters the fray.
After researching transmedia storyworlds at MIT, guiding Microsoft in its CTO/CXO's think tank, co-founding Microsoft Studios' Narrative Design team, and exploring the future of entertainment and media as the Creative Director and a Research Fellow for USC's Annenberg Innovation Lab, I'm now the Creative Director for USC's World Building Media Lab, a storyteller, a designer, a consultant, and a doctoral student in Media Arts and Practice at USC's School of Cinematic Arts. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.