Despite having come down with the plague that’s been going around the lab, this evening I successfully cleared the halfway mark for NaNoWriMo with room to spare. Yesterday I turned in 2,446 words and today I turned in another 3,540 to bring me up to 27,196. I need to be stockpiling some for next weekend, since I’m going to be booked almost completely with the Futures of Entertainment conference, but right now I’m feeling pretty good about things. I’m acutely aware that the novel so far is really dialogue-heavy and needs some more action-y setpieces, but the couple that I have in so far (especially the two chase scenes) I’m pretty proud of. This evening I had another one of those wonderful “Ah, so that’s why I wrote that fifty pages ago!” moments, which are always fun they’re like little reassuring messages from your creative subconscious that say “Relax, I really do know what I’m doing here”.
Nothing new to report on DrawMo, alas maybe I’ll have some catch-up stuff done tomorrow. For now, to sleep, perchance to dream… And get back up again tomorrow to hit this project again before tucking into some freelance work and some academic writing. Onward!
PS: So far the biggest concern that I had about BotA is finally being addressed in CoW² (which, by the by, is a greatly preferable shorthand for the title in my mind than CoW, CoW or CoWCoW) the main characters are really taking on differentiated personalities. Callie always stood on her own, ever since she first showed up on the page (and in so doing completely obliterated my early character sketch in which Caliban Davies was a seventy-year-old man) but Michael and Pi kind of blurred together a little more than I was comfortable with in the first one and Vicky all too often stumbled into ‘damsel in distress’ mode, which was, well, distressing. In this one Pi is a lot more well-defined, and Michael (what little of the book he’s in so far) is coming into his own too. Vicky still needs some tightening, character mechanics-wise, but we’ll see. Part of the trouble there is that she still hasn’t completely found her voice in my head so she’s still a little too one-dimensional, but I suspect she’ll get there soon enough. I hope.
After researching transmedia storyworlds at MIT, guiding Microsoft in its CTO/CXO's think tank, co-founding Microsoft Studios' Narrative Design team, and exploring the future of entertainment and media as the Creative Director and a Research Fellow for USC's Annenberg Innovation Lab, I'm now the Creative Director for USC's World Building Media Lab, a storyteller, a designer, a consultant, and a doctoral student in Media Arts and Practice at USC's School of Cinematic Arts. more »
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