Another notable post from TVSquad: the Adult Swim channel? It’s a throwaway line in a holiday wishlist (and a hearty amen to his wish for complete seasons of Mystery Science Theater 3000), but it raises an interesting question. Would it make sense to create a full-fledged Adult Swim network?
On the one hand, I bellow a resounding yes because I myself would love to see it happen. There just aren’t enough wee hours in a week to provide homes for all the great programming that Adult Swim has trotted out over the years Space Ghost Coast to Coast, The Venture Brothers, Harvey Birdman, Aqua Teen Hunger Force, etc. and a full-fledged network would open up a bunch more space to pursue development of even better shows.
On the other hand, the creation of such a channel would be excruciatingly expensive, something that goes almost completely against the standard business model. The core revenue stream of Cartoon Network, like TBS, Turner Classic Movies and Boomerang, comes from rereleasing old content with an established viewer base in a perfect case study for the success of the long tail. This then enables these channels to redirect a percentage of that revenue to the development of original IP like The Venture Brothers.
A much more likely scenario would be either an online Adult Swim IPTV ‘channel’ or the transformation of Boomerang into the Adult Swim channel. I’m reluctant to pony up subscription fees just to watch old Yogi Bear cartoons, but if Turner were to couple them with an expanded Adult Swim lineup to cash in on the nostalgia side market instead of as a core market, then I might go for it. Couple that stable with the increasing backlog of existing Adult Swim IP and this just might work.
What do you think?
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.