So SarahScott, Nick Ferraro and I all went down to the Bethesda Barnes and Noble tonight to go Pottering. Harry Pottering, that is Nick had reserved a copy of Harry Potter and the Order of the Phoenix, and while SSB and I had hoped to pick up copies of our own, our efforts were foiled do to their entire allotment having been sold to the preorderers. Which means tomorrow I may well go hunting at the Targets and such things around the area, looking for a copy of my own. We shall see if I am successful. One hopes. If not, I am sure I will have plenty more chances to find one.
But, oh, it was wonderful. Kids in costumes, adults in costumes, all in full party mode celebrating the worldwide release of a book. I mentioned to SSB in passing, “I wonder if this was what it was like on the docks when Charles Dickens’ serialized novels came in?” The only other events in recent history that I can think of that generated this degree of excitement were Star Wars: Episode II and The Lord of the Rings, and, well, let’s take note of something here. Each of these works are “genre” works. They’re fantasies, works that are enjoyable more or less by all ages, made millions of dollars and aren’t literary in the least. Stick that in your pipe and smoke it, O “literary” ones. A good, entertaining story with a quick plot and endearing characters will trump your stodgy, plodding “art” any day of the week with the populace.
I can’t wait to get my own copy. Maybe I can pilfer Nick’s while he’s sleeping. 🙂
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.