Hey, all. One of my personal initiatives these days is getting my writing back up and running. I’ve been posting every so often about the progress I’ve been making on my novel, but I’ve really been looking for a way to easily post new work over to my personal site.
Today I’m rolling out the first draft of my Writing Journal, a Movable Type-driven weblog of sorts over at geoffreylong.com/writing/. I’m going to try and post a new piece of work there every Monday, to solicit your feedback. If this works, I might post more often, and if it doesn’t, it will probably wither and fade. But, hey, that’s the nature of experimenting in public.
The first story, which I posted this afternoon, is called Auld Lang Syne, and is a short story about two old, old friends who meet up to quietly celebrate New Year’s Eve. It’s a little mood piece, nothing blowing up, just a small character piece. I hope you enjoy it. And, hey, if you don’t, I might post something where stuff blows up next week, so stick around.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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