Those of you who have known me for a while will remember the short fantasy novella I wrote way back in high school, NeverJack. I’ve been meaning to post it in its entirety here one of these days. That’s today.
I was going to post it in installments, but then I realized that to post them one-two-three-four-five would make the epilogue appear at the top of the page here, since weblogs are in reverse order. Which seemed a little silly. So, well, I’m posting a link to a microsite instead.
I hope you like the story I haven’t changed this version much at all. There is another version, a script version, which is three times longer, much more adult and much darker at the end. I might post that too one of these days, just for comparison’s sake.
Anyway, I hope you enjoy it.
Read “NeverJack.”
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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