After having spoken with a couple of my friends about the Adobe Creative Suite, I’m beginning to reconsider the harshness of my critique. Keith Annis points out that Photoshop can now handle raw digital photo files, which could be useful for him and hot redhead photographers, but not so much for me yet. (Yet.) And Nick Bastin points out that InDesign now includes InCopy, a built-in text editor. Which kind of makes me say, “Okay, who the hell uses InDesign as a text editor?” But then again, you’re talking to a man who stopped writing his stories in Word and started writing ’em in BBedit, for crying out loud.
There’s a progression into geekery there that’s kind of mortifying, now that I think about it. Oh, well.
The long and the short of it is, I’m going to do some research and probably revise that piece for our Winter edition. Stay tuned.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.