Quiet morning, just the way I love them. No sound except for the occasional car passing by outside, the whir of my laptop, the click-clack of the keys beneath my fingers, and the wind past my window.
We refer to literary magazines as journals due to the personal snapshot nature of good poetry. It is impossible to write well if one does not live life, doing things, even small things, worth remembering and sharing with others.
This is something I intend to keep in mind. In a few weeks I will turn 26. There are a ton of things I’d meant to do before I turned 25, and I only accomplished a handful of those. I convinced myself I’d do them while 25 instead. I didn’t do them then either. What have I been doing? I do things, I take on projects, but when I pull back and look at the longer list, the big huge epic laundry list, there’s so much that never seems to get done.
But this is life, too. These quiet moments spent listening to the wind, poking around the Internet and enjoying your friends’ writings in their weblogs, or the compelling experiments being done over at Born… Not poemworthy, perhaps, but still worth living.
There has to be a happy medium somewhere.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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