Not sure why exactly, but I woke up this morning feeling kind of blah. One of those what’s-the-point type mornings, where you wake up with no get-up-and-go whatsoever. I’m sure you’ve had them too.
Am currently trying to come up with an antidote. It’s a nice day outside, so perhaps I’ll go out and play with the camera, try and stockpile some new photos for my portfolio. Something like that. Honestly, I’m just feeling a little toasted around the edges from all the busybusy activity lately. Last night I went down to the Apple Store in Tyson’s Corner with my old friend David, where he picked up a new hard drive for backups and a car kit for his iPod, and I skeptically eyeballed the new iPod minis. They’re cool, and they are indeed small, but they’re not for me. Personally, I’d prefer a bigger iPod and the long-rumored home-on-your-iPod functionality that was meant to be built into Mac OS X 10.3. Something about carrying around a backup of everything on my hard drive just appeals to my paranoid self.
Right. Time to go see what there is to see out there. More later.
Oh, and the next Finishing Season project will be posted here as soon as we get some kinks worked out with Network Solutions and IE5 on the PC. Of course.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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