My New Year’s resolutions are adding up excruciatingly quickly. I still need to come up with a truly great daily schedule to make sure I get it all done, though. This year I’m going to lose 20 pounds of flab and pack on some muscle, read at least 12 classics (one a month), improve my chops in PHP, mySQL, Flash and other stuff, pay off my debts and try to get my savings account to a healthy size. All of these are doable, they just require something which has always been my downfall: an exquisite combination of resource management and self-discipline. My junior high math teacher, Mr. Pim, always used to say at least once every class, “Self-discipline is the key to success in life.” He’s absolutely right. Anybody got any tips or techniques for improving one’s self-discipline? One of my friends mentioned yoga or other forms of meditation. At the moment, I’m unconvinced. Can any of you speak to the effectiveness of such things?
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.