This morning’s New York Times is running a story on how Graydon Carter, editor-in-chief of Vanity Fair, got $100,000 for suggesting a movie. There are some people howling about how Graydon is being ‘bought’, and how the magazine is turning favorable towards those who line his pockets, but speaking as an editor myself I can tell you that a huge part of an editor’s job is simply knowing people. I’ve published Bill Coughlan’s work in these pages pretty regularly for a while now, and last week I took on the role of producer for a short film he was producing. (Well, I did until I got sick.) Graydon produces a magazine all about the shiny people it shouldn’t be surprising that he would befriend and take on projects with some of them. Vanity Fair is a glossy mag with occasionally very in-depth articles, not a pinnacle of reporting journalism. (I’m not going to give examples because I don’t want to start off on that debate.) Until there has been some actual proof of truly false, slanderous work being published in its pages at the behest of some of Carter’s friends, I don’t see any evidence of wrongdoing.
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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