I should have done this a long time ago. By starting work in earnest on a new project and getting myself neck-deep in client work, I’ve managed to unblock myself on Bones of the Angel. Since I was in Ohio two weeks ago, I’ve written fifty pages’ worth of new material and plowed almost three quarters’ worth of the way into Act Two, not to mention pencilled in the outlines of Act Three and introduced the last of the characters I’m going to need to get me through the end of this baby. I know what the climax of Act Two is going to be, and I know how to get to the climax of Act Three, which is a visual that I’ve been carrying around in my head since 1999. If I can keep going like this, I might have the novel finished by Halloween. Rock on!
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.