For those of you wondering where I disappeared to recently, you should know that upgrading to Movable Type 3.0 is a bitch. Importing a 21MB database has been a ridiculous failure, simply sputtering out and dying after sometime in late 2003. I am reluctant to lose so much history here, but at the same time there is a real appeal to simply starting over.
What I’m working on now is a new weblog designed to act as a notebook for my experiments this fall, leading up to my application to grad school this winter. This autumn is already a season of intense learning, and my goal is to create a site much like Todd Dominey’s What Do I Know? that will let me take notes on the books I’m reading, post experiments, and serve as a workbook of sorts. I’ll make a note when that goes live, or simply redirect this page to the new site.
One thing that will change, though, is that comments will return only you’ll need a TypeKey account to post. I do apologize for that, but 20,000 spam comments are most likely the reason why it’s nigh-impossible for me to recover the 4+ years of weblogging that exists here at Tip of the Quill, and I have no intention of going through that again. I’m sure you’ll understand. Anyway, TypeKey is free, growing in popularity and available now at typekey.com if you want to get a jump on things.
Thanks, and I’ll see you soon!
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.