So The Lord of the Rings: The Return of the King, Extended Edition came out this week, and like a good little moron I put it on my Christmas list, so I can’t rush out and buy it. Which is too bad, because I’d like to have something to watch while I’m reinstalling Mac OS X 10.3.4 on Magellan, and given my previous experiences, four hours sounds just about right. When I do get my grubby little paws on it, though, I will certainly also order one of these Lord of the Rings DVD Premium Slipcases from New Line. This is a great thing: I was at Target yesterday picking up some Christmas lights and I saw they were selling the boxed collection of all three Extended Editions, and there’s just something about having all three in one big box that makes it feel that much cooler. And, hey, it’s three bucks.
What I’m not as excited about, though, is the big huge 12-disc megacollection of The Matrix. I’m stoked to sit down and watch all three extended editions back-to-back (which will be twelve hours of LOTR goodness right there… Wow. Order pizzas and an IV drip) but I tried watching all three Matrices back to back once, and it just didn’t fly. No pun intended.
Ah, Christmas 2004. It’s good to be a media dork.
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Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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