So this week I’ve finally started to solve the multicomputer problem. I’d been working on all kinds of different ideas for how to handle syncing my data between my different machines, and finally with the help of John Hicks I hit upon the solution queue up the PowerBook as a FireWire drive and boot from that bad boy. Now I’m reconfiguring things in interesting ways, and starting to suspect that somewhere in the next six months I’m going to wind up investing in a monstrously huge iPod photo as well as an iPod shuffle for exercising. To that end, I’m also cleaning up my current collection and tagging as many of the mp3s as possible with art from Amazon. As I am also an English geek, I’m also using some great AppleScripts to clean up the titles and tags. For example, “fly me to the moon” becomes “Fly Me to the Moon” (and major props to Cantus Vetustus, the dubiously-named author of the Proper English Capitalization AppleScript for allowing me to automatically make this really work, instead of resulting in merely “Fly Me To The Moon”). However, if I’d thought about it, I’d have probably realized that setting a script free on over 7000 songs would have been enough to bring iTunes to its knees.
Oops. Learn from my mistakes, kids.
![Geoffrey Long](http://www.geoffreylong.com/images/about/glong_2016_150x194.jpg)
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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![leaf](http://www.geoffreylong.com/images/journal/leaf_122.jpg)