So this morning’s discovery of joy is An Artsy Fartsy Blog by illustrator Scott “sThig” Thigpen, who is one of my favorite artists on the scene today. Cheating, or not? is his post describing how he incorporates Poser, a Wacom tablet and Illustrator into his workflow. I’m sitting here reading this with my jaw hitting the floor, an absolute why didn’t I think of that? moment. One of my big pet peeves with my illustrations is that I never seem to get the proportions right, so using Poser as a modern-day guide for such things is genius.
Shoot. I guess I’ll have to go track down a new copy for OS X then… The last version of Poser I used was way back in ’98, and I have a near-religious aversion to running Classic. Of course, I need to grab a new WACOM tablet too maybe in this year’s second round of technology updates. Shoot, I’m still paying off last year’s big toy purchases…
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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