Tip of the Quill: A Journal

Category Archives: Gaming

Interesting stats for tangible game experiences.

Disney Infinity sells 294K copies in its first two weeks. Disney reportedly spent upwards of $100MM on the project, with execs keeping a keen eye on its performance. According to a spokesman, “We’re very pleased with the launch in both the U.S. and globally, and believe Disney Infinity is well-positioned for the critical holiday sales […]

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Strange Little Beast: On Newly-Owning a PSP.

It’s been something I’ve waffled over doing ever since I first joined up with GAMBIT. Should I? Shouldn’t I? It’s a lot of money, the ROI is somewhat questionable, but… But… Finally, yesterday the stars aligned, the proper slot machine tumblers of fate finally clunked into place, I was in the right place and the […]

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Introducing Waker!

I’ve been working with the Singapore-MIT GAMBIT Game Lab for a while now, primarily as its Communications Director but also occasionally as a researcher. This summer I had my first chance to write a game with this group, and now said game – Waker by Poof Games – is up and available to play for […]

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Metafun for Metaplayers

A few weeks ago, I had the pleasure of attending Bruce Sterling‘s keynote lecture at the 2008 Austin Game Developers’ Conference. (I was there co-presenting a video game adaptation workshop with Matthew Weise, a comrade-in-arms of mine at the Singapore-MIT GAMBIT Game Lab.) Sterling was, as ever, utterly brilliant; given my previous exposures to Sterling […]

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