November 29, 2005
7:18 am
So I’m working on a project for class this week, and I’m trying to decide between Power Game Factory and Torque 2D. PGF is cheaper ($44 vs $100) and is more Mac-friendly (heck, it’s Mac only), but Torque is more widely respected and allows cross-platform development. I expect I’m going to wind up buying PGF […]
November 21, 2005
9:27 pm
I’m looking over my to-do list and realizing how much back reading I really need to do for some of my classes. This is deeply, deeply disturbing. Luckily, huge chunks of it are on my laptop so I won’t have to lug huge bags of books home with me, but jeezus. It looks like this […]
November 20, 2005
2:14 pm
I just posted the following weblog entry over on the MIT Creative Industries blog, but I thought it was compelling enough to repost here. Interesting — Amazon.com has launched their “Necessary Objects for The O.C.” store. It’s a clever move, especially if Amazon places pop-up ads into the corner of the screen during each episode […]
November 20, 2005
8:57 am
One of my oldest, bestest friends Andy Rozsa just got a serious writeup in The Alberquerque Tribune: Key of Gee: No Dumbed-Down Music or Long-Dead Master Will Headline This High School Concert. The piece is awesome. Some excerpts: When Ruth Klein told her orchestra students at Eldorado and Sandia high schools she wanted them to […]
November 19, 2005
6:42 am
Apparently the new Xbox 360 scheduled to launch this week is getting some pretty mediocre reviews. I got to see a 360 while I was in Austin last month, and the new King Kong game looked like a lot of fun but aside from that, I’m inclined to agree. The Xbox 360 should be […]
November 16, 2005
7:05 am
I knew it, I knew it, I knew it. Every time I push this hard for this long I wind up getting kneecapped. I woke up this morning after tossing and turning all night with a temp of 100.4. Damn it. I am therefore spending the day in bed in an attempt to shake this […]
November 15, 2005
7:30 am
Hat tip to David for pointing this out to me: my dreamed-of iPod wristwatch control is almost a reality. The trouble is, these guys did a rotten job of executing the concept: for starters, if you look at the controls they’re oriented the wrong way, so to use them properly you’d have to hold your […]
November 13, 2005
7:04 am
This is such crap: new Sony lockware prevents selling or loaning of games. Sony’s basically trying to kill entirely what miniscule efforts exist for classic gaming. I’m a book collector, and I’m constantly on the lookout for old hardcover editions from my favorite authors. Would I be the first one to read them? […]
November 11, 2005
10:23 pm
My word. I just spent Veteran’s Day frantically catching up on as many errands as possible, trying to clear off my desk before settling down to the real projects at hand this weekend: the rapidly-accumulating Major Project List. The first killer up on deck is the 10-page paper that’s due on Monday. Not a big […]
November 6, 2005
10:01 pm
Maybe I’m just getting old, or maybe it’s just that I’ve been doing this for too long, but I’m getting really, really sick and tired of building websites with no imaginative content. Seriously. The same old lame brochureware stuff with few graphics, just a bunch of text in a semi-modern color palette, is just painful. […]