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If you’re in the Boston area and are a friend of GAMBIT, Comparative Media Studies or GAMBIT Co-PI and CMS Co-Director Henry Jenkins, you’re invited to come help send Henry off to USC in style. From 6-8 PM on June 16th at the new Microsoft Cambridge offices, the MIT Enterprise Forum New England Games and Interactive Entertainment SIG is hosting “A Salute to Henry Jenkins: The End of an Era at MIT”. The complete details are as follows:
A Salute to Henry Jenkins: The End of an Era at MIT
Games & Interactive Entertainment SIG
Date: Tuesday, June 16, 2009
Time: 6:00 – 8:00 pm
Location: Microsoft, One Memorial Drive, Cambridge, MA 02139
One Memorial Drive is located on the Red Line at the Kendall Square/ MIT MBTA Stop. Driving directions and additional details can be found here: DIRECTIONS
Join the MIT Enterprise Forum New England Games and Interactive Entertainment SIG (NE Games SIG) for an evening celebrating and honoring Henry Jenkins.
For more than 16 years, Henry Jenkins has graced the halls of MIT and shaped the New England games industry as we know it. An avid advocate of games culture, Henry has helped to build a deeply collaborative and creative community as Co-Director of the MIT Comparative Media Studies Program and the Peter de Florez Professor of Humanities at MIT. At the forefront of understanding the effects of participatory media, like video games, on society, politics and culture, Henry is a renowned industry figure and accomplished author/editor of twelve books.
It has now come time for Henry to seek warmer pastures as he departs MIT for the University of Southern California.
Join the NE Games SIG for this early summer networking event in Henry’s honor. Take part in saluting Henry Jenkins with his friends, closest colleagues and your industry peers. The night will be filled with fond farewells and warm memories as we share a collective toast, reflect on his work at MIT and wish him all the best in the road ahead.
[Register] [Directions]
We hope to see you there!
Yesterday I had an amazing meeting with several of my friends and coworkers to discuss a new possible project coming down the pike, and although I can’t tell you what that project is yet, it wound up triggering some intense late-night thinking.
How do robots tell stories?
We’ve all seen robots as characters – C-3PO and R2-D2 in Star Wars, Data in Star Trek, the Cylons in Battlestar Galactica, Pixar’s WALL-E, Number 5 in Short Circuit, and the kid in Small Wonder are just a sampling from Western stories, and the list explodes if you incorporate Eastern stories like Voltron, Robotech, Transformers, Mega Man/Rockman, Astro Boy and so on. But what about robots as storytellers? That list is significantly smaller – we children of the 80s remember Teddy Ruxpin, of course, and Disney’s animatronic Hall of Presidents; newer models include the Robo-Mursaki from Japan’s Robo-Garage, which gives a performance of The Tale of Genji, and now Violet’s Nabaztag robot bunny is getting into the act with Book:z, RFID-enabled texts that apparently make the robot bunnies read the stories aloud. (I haven’t tried this yet and the details remain sort of scant on the Violet site, so I may be getting this one wrong.) So far, the answer to “how do robots tell stories” appears, technically, to be “by playing MP3 or other audio files metatagged with particular triggers to activate limited motions and facial reactions at certain points of the story”.
But what if?
The new Nabaztag ‘ztag’ RFID chips enable the Nabaztag ‘mother robot’ to perform certain actions if a ztag is sensed nearby, such as those embedded in the new Nabaztag:nano mini-bunnies. I’ve written on toys and transmedia storytelling before (which led to the presentation I gave on a similar topic at the Toy Researchers Association in Greece last summer), which suggested a mechanic for the presence of RFID-enabled action figures to unlock certain episodes inside of a database which could then be streamed via a wi-fi enabled playset hooked up to a screen of some sort – but what if the robot itself was the performer of the narrative? What if the playset was a Ruxpin-like character telling a story triggered by the presence of the RFID-enabled figures – or a new story downloaded each week via podcast or RSS – which had the story chapters tagged with if/then branches dependent upon which action figures were in the presence of the playset? A certain degree of marketing could be embedded in this, of course (“To hear how Stratos wrested the Emerald of Jun-ka away from Trap Jaw, order Stratos and Trap Jaw online at www.giveusyourmoney.com”…) but not enough to be crushingly over-commercialized; educational components could be added to the system organically through the addition of optional educational characters, such as engineers, musicians, scientists and historians. Parents that wanted their children to get a dose of education threaded through their narratives could add those figures to the collection and thus activate the educational mode of the story. Similarly, parents that wanted to deliver strong female role models could load the collections with strong female characters. And not all figures could have their chapters delivered in the same media – one character may deliver its tale in comics each week, and another might deliver its story in a downloadable game. In its ideal state, a full collection of figures could result in a rich transmedia, educational experience, delivered in such a fashion that could deliver an element of performance through the animatronics of the storytelling robot.
The components need not even be action figures – they could be diegetic artifacts placed in the hands of the storyteller bot, like an antique placed in the hands of a kindly grandfather. The robot’s eyes go up to the ceiling, one of its hands (the one not holding the artifact) lifts to its chin, the robot says “Let me see… My, this takes me back…” while the file is being wirelessly downloaded from a remote server, and then the storybot begins to unreel its tale. Taking a page from location-based entertainment, if the bot were wirelessly connected to other accessories in the room, it might transform the entire local space into a performance chamber by triggering those devices to come to life when appropriate, filling televisions and digital picture frames with images from the storyworld, or playing music and sound effects through wi-fi enabled radios or surround sound systems. Such performative actions might even be built into the story itself; imagine if the storybot were made to look like Gandalf or Dumbledore, using its magic to trigger these events in the child’s own living room. We already see similar technology at use in universal remotes; a storybot could be programmed to work with the devices in a living room (or playroom) in the same fashion as a Logitech Harmony, or an entire platform of devices could be created inside of the storybot’s parent brand. I myself have wired up my own living room with remote-controlled lighting using a simple Christmas tree infrared key fob I bought for around twenty bucks at Target; including dimmer switches in the system, or support for existing brands of home automation equipment, would not be overly complex.
On a more personal note, it’s also possible that this idea could be mashed up with the Digital Storytelling Movement, using such performative recording devices to tell our own stories, such that a robot in question could be “haunted” by my ghost telling personal stories of my time at MIT to my great-grandchildren, or telling such tales remotely to friends around the world. The digital picture frames in the home could keep up the pictures from my time at MIT to keep the pictures from that particular story up for a week in order to remind the child of the week’s lesson as they go about their daily lives. Recording such rich experiences may not be that complicated either – simple motion capture through Wiimotes could be used to ‘tag’ personally-recorded MP3s to encode the digital performances to be delivered through such storybots, and tagging the MP3s with photos to deliver to the screens could theoretically be not much more complicated than creating a slideshow or Flickr album.
So here’s the question – this is possible, yes, but is it sound? That is, does storytelling through robots enable any kind of a advantage over storytelling through a television screen? Would an episode of the newly-renewed (!) Dollhouse be improved by Joss Whedon’s voice narrating the whole thing, and being customized based on whether or not you had the figures of Boyd, Topher and Alpha? Or is this its own thing? Are we simply seeing the emergence of a new kind of storytelling, or – better yet – are we seeing the re-emergence of personalized, one-on-one, performative storytelling?
Where do we go from here?
This is going to be a very interstitial summer, so it appears -Â the call has gone out for any interstitial artists interested in making wearable art and donating it to the auction to support the Interstitial Arts Foundation‘s upcoming anthology Interfictions 2. This could be a very, very cool thing, both for would-be makers and would-be buyers, so heads up!
Here’s the full call, courtesy of IAF wünderkind Erin Underwood:
The Interstitial Arts Foundation is pleased to announce the 2009 Interfictions Auction to benefit the IAF and the Interfictions anthology series of new interstitial fiction.
Artists, crafters, jewelers, musicians, designers, anyone who loves to create art – come be inspired by the stories of Interfictions, and bring us your creativity, your boundary-breaking creations, and your really cool stuff!
We invite you to create unique portable and wearable art, based on short stories from the exciting new anthology, Interfictions 2 , or from the first volume. It’s a unique opportunity for artists to get a sneak peek at the forthcoming anthology and to put their talent to good use for this year’s fundraiser, which will go live concurrent with the publication of Interfictions 2 in November, 2009.
The IAF’s 2008 Interfictions jewelry auction was a terrific success, and we’re looking to raise even more funds this year by expanding the artwork you can donate. The only limitation is that donated pieces must be easily worn or carried: it could be jewelry, bags, scarves, small paintings, clothing, calligraphy . . . even songs! The key is to think small and/or portable. All we ask is that each be directly inspired by an Interfictions story. Check out the Interfictions 2 Auctions FAQ for more ideas and information.
This is a chance for a unique collaboration between writers and artists, a platform for a dialogue between creators in different mediums, meeting at the conjunction of words and art – and bringing together a community of people who refuse to be categorized. Please help us to fund another year of art and words in the interstices of vision, ranging outside the narrow limits of genre limitation to create something new for all.
Through our network of internet outreach around the auction, your donated work will reach a huge network of people who care, as you do, about breaking boundaries to support Artists Without Borders. In exchange for your donated art work, we offer you the glory and fame that come with having your name and link posted alongside your artwork on our auction page, as well as the sincere appreciation of the IAF, and the knowledge that you are helping to make it all possible.
To learn more about the auction, how you can help to contribute your art, and to find a story from Interfictions 2 to inspire you, please go to the Interfictions Auction Call to Artists web page.
Summary of Links:
I myself am kicking around some ideas, if only I could find a spare weekend or two…
I’m looking into a way to automate this using Delicious, but for the moment my copy of Safari is slowing down to a crawl and I need to close some tabs, so…
- Sherlock Holmes, obsessed nerds, and fan fiction. Ksenia and I got into a great conversation about Sherlockians a few weeks ago.
- Scott’s ultimate man cave. Notes being taken for future studio space, oh yes.
- Center for Locative Media. An entire center for location-based media? Intriguing.
- Flare: Data Visualization for the Web. Where was this several years ago?
- James Patterson Q&A at the Guardian. You can argue with the man’s practices, but you can’t argue with his success.
- Cross-section Cinema. Reminds me a little of Jim Bizzochi’s work on multi-panel film at MIT6.
- New FRINGE ARG! Apparently a new ARG for FRINGE was launched during last night’s season finale (and the term ‘alternate reality game’ may have never been more fitting).
- STAR TREK Augmented Reality system. Now that’s just damn cool.
- 2009 ITP highlights reel. Some really interesting stuff coming out of Tisch this year.
- Custom print-your-own Moleskine pages. Oh, this has potential.
- Toward better readability in adventure games. I’m not 100% sold on what the author is saying here, but it’s still interesting.
- Making presentations in the TED style. I’d like to see a class structured this way every week.
- Power to the Pixel’s 2009 London Forum Set for 14-16 October Damn, too close to the wedding!
- Four surprises in blog-based peer reviews. Don’t skip this one if you’re an academic interested in the future of publishing.
- ShareSomeCandy. It’s nice to see another design portal pop up; my old favorites are largely all shuttered.
- 360 Illusion in larps and pervsive games. “We revisit Johanna Koljonen’s Knudepunkt paper on the ‘360 degree illusion’ as a larp design ideal, connect it with the TING illusion of alternate reality games and show how the cocktail has been applied in two pervasive games, Momentum and Interference.”
- Ohio’s Miami University considering new CMS major. The gospel is spreading!
- Ekaterina Sedia in LOCUS. I hadn’t realized she had a history with MIT.
- John Crowley on interstitial/slipstream fiction. “I think the difficulty with slipstream and interstitial fiction and all those kinds of terms is that they tend to be used only by people who are in one of those sub-branches of fiction. They’re used by genre writers who are interested in adopting mainstream techniques or adopting mainstream values or getting mainstream readers to read their books.”
- Transmedia planning. Faris Yakob’s oldie-but-goodie on how to staff and craft a transmedia franchise.
- Bring people together and give them something to do. Henry on Faris on Henry, in a nutshell.
- Joi Ito: Technology’s Next Investment Opportunities. Global, expressive, from content to context. Got it.
- Old curse haunts New England forest. Alas, poor Dudleytown.
- LOST: a transmedia story. Syllabus for a course on transmedia storytelling, as read through LOST.
- Transmedia redefines viewing experience. Gerry Maravilla at Occidental College tells how he used transmedia and ARG elements to promote his student film “Patient 1221”.
- 5 basic websites for cross-media storytellers. YouTube, Facebook, MySpace, Twitter and Google Friend Connect? Srsly?
- Bringing TV to the web. Some really cool SXSW presentations from the BBC and Six to Start on ARGs.
- Six easy ways to graph your life. Any other data junkies in the house?
- Transmedia activism and planning. Lina Srivastava’s idea of transmedia activism is really compelling.
I woke up this morning with an odd thought in my head: is it better to be learning or learned?
Traditionally, scholars and experts are considered to be learned individuals, people who are, in short, paid to know. Yet once you reach a certain level, it becomes rapidly clear that to remain a professional, you must be continually learning – and the most learned individuals are frequently the quickest to say when they don’t know something. Those people who attempt to sell themselves as being the be-all and end-all on a subject are frequently lying.
I myself am attempting to become an expert on the art of storytelling both in and across multiple media. I know that there’s a ton I don’t know, that I still have yet to learn. Yet what is the level of proficiency at which one can be deemed an expert? What is the level at which one is certified to teach? I’m happy to share with others what I’ve learned so far, and if the reports on my work are any indication, I’m pretty good at the art of sharing. Given all of this, I think I come down on the side of learning being the most important thing.
Sharing what I know frequently takes the form of teaching and consulting and writing – yet all too frequently I get hung up on the issue of sharing what I’ve learned so far because of another camp of people who thump their chests and proclaim that they know everything there is to know about a subject and anyone who doesn’t know as much as they do is radically unqualified and should shut up – and they will shout down anyone who attempts to say otherwise. This is a very proprietary, exclusionary way of thinking, and I’m not sure it helps anyone. Yet I’m also afraid that this may be the dominant way of thinking – and the dominant business model – in the three areas in which I’m trying to make my living, namely writing, teaching and consulting.
On the other hand, I think that the best academics, storytellers and consultants out there right now may be the ones that have taken the learning model to heart. I haven’t been writing or blogging as much as I used to because somehow my brain went veering off into this defensive land of “I have to know everything before I can say anything”, which now I think has prevented a lot of useful dialogue. It’s easy to recognize the wisdom in admitting you don’t know everything, but it’s a lot harder to actually come out and confess the breadth of your ignorance – and share your attempts to fill in those gaps – especially for me, right now, at this time in my life. I’m trying to reach the level where I can be recognized as an employable expert in my field – yet to get there, and to be a really good employable expert in my field, I need to admit how much I don’t know, and share the areas I’m currently exploring.
Moving forward, I’ll try and do more of that here on my blog. I’m growing increasingly aware that a blog may be a sort of antiquated technology in the day and age of Twitter, so I’ll try and integrate that in some way as well – along with other social tools like Facebook and Delicious, and in increased engagement in conversation on others’ websites. I want to try and speak to people, to steal a page from Henry’s blog, and to essentially learn in public. My hope is that this shift in model both enables others to learn along with me and increases the value of what I can teach others later on.
Is “professionally learning” the same as “professionally learned”? I’m not sure. Is it as valuable – or employable – to openly admit that you don’t know everything, and that you’re constantly learning? Perhaps, perhaps not – but as long as you can educate others as you go and do a good job of sharing what you’re learning, I suspect that this may be the best, most honest form of academic labor.
I’d totally be attending P. Craig Russell’s appearance tonight at OSU’s Wexner Center. Here’s the description of the event from the site:
Wayne Alan Harold and P. Craig Russell introduce
Night Music: The Art of P. Craig Russell
Night Music provides an illuminating behind-the-scenes look at one of the most acclaimed and interesting comic book artists working today, P. Craig Russell. Director Wayne Alan Harold and artist Russell both offer comments about their experiences in making the film.
Before the screening, come by the Wexner Center Store where Russell will be signing copies of his work, including his graphic novel adaptation of Coraline, at 6 PM.
Born in Wellsville, Ohio, and now living in Kent, Russell quickly established himself as one of the most distinctive artists in the fantasy genre with early work on Doctor Strange for Marvel Comics in the mid 1970s. He has since created mesmerizing interpretations of characters ranging from Conan to Neil Gaiman’s Sandman, along with a string of astonishing adaptations of operas (The Magic Flute and Salome among them) and of Gaiman’s children’s classic Coraline. (80 mins., video)
While I’m not wholly certain I’d call Coraline a classic just yet, this is definitely something I’m sorry to be missing. Hey you Ohio friends, go in my stead, would you? Here’s a clip from the movie to whet your appetite:
As a member of the Executive Board of the Interstitial Arts Foundation, it is both my duty and my pleasure to announce the first NYC Interstitial Salon, to be held on Thursday, June 11, 2009 at the UnWined Wine Bar and Lounge at Symphony Space between Broadway and West End. Here’s the full announcement, courtesy of the lovely event planner K. Tempest Bradford:
The Interstitial Salon – Live!
You are cordially invited to join us at the first NYC Interstitial Salon – an evening devoted to the pleasures of conversation among boundary-crossing artists, writers, musicians, and creators.
The Conceit: The origins of literary and artistic salons go back to 17th century France, when inspiring hosts and hostesses gathered “stimulating people of quality” together to refine their taste and increase their knowledge through conversation. Today there may be fewer wealthy patrons willing to host an event in their townhouses, but there is always a need for artists to meet other artists, to explore other circles of creative influence, to cross borders.
The Hosts: The Interstitial Arts Foundation is a not-for-profit organization dedicated to the study, support, and promotion of interstitial art: literature, music, visual and performance art found in between categories and genres — art that crosses borders.
The Special Guest: Delia Sherman, co-editor of the IAF’s anthology series Interfictions, will present short readings from local Interfictions authors.
The Time: Thursday, June 11 2009, 7 – 10 PM. You may arrive at any time and go whenever need steals you from our embrace.
The Place: UnWined Wine Bar & Lounge at Symphony Space – entrance on 95th street just west of Broadway (near the Leonard Nimoy Thalia. 1,2,3 trains to 96th St.), between B’way & West End. We have the space along the window reserved.
The Final Instructions: Bring plenty of engraved calling cards (business cards are acceptable, too!). Bring samples of your art, if it’s portable. UnWined has free wi-fi, so bring your laptop and show off your portfolio or your tunes. Bring friends, and bring a willingness to mingle with strangers — who might turn out to be colleagues, friends, or even artistic soul-mates!
Also, please R.S.V.P. here:
http://tempest.fluidartist.com/contact/interstitial-salon-rsvp-form/
As it’s on a Thursday night, it’s doubtful that I myself will make it in from Boston (drat!) but if you’re in the NYC area, I highly, highly suggest that you go and check it out! The IAF are great people doing fascinating things it should be an absolutely amazing evening.
I have not been blogging lately. My previous post moaned about not having blogged for a month, and now this post arrives a week later. I’ve been reading a lot of stuff that I want to get out of my inbox (and my browser windows) and share some thoughts about, and I basically need to make more pots. More on that oddball phrase in a minute, but first up on my to-share list, courtesy of MediaBistro’s GalleyCat, is the following interview with poet Eileen Myles, reflecting on the heyday of poetry and punk rock in New York in the 1970s…
That’s something I miss – the sense of poetry as dangerous, vibrant, alive, cutting-edge and some basically serious shit. As Myles notes, it made a comeback for a while in the 90s, but I think we’ve lost it again. I think there’s some technical things we could do to seriously shake that up a bit, but that’s going to take some more thought.
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