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2023
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Served as an invited participant to the Civic Imagination and Worldbuilding Conference in Bowling Green, Kentucky in September
Promoted to Director of Miami's Games + Simulation program in August
Switched over to the tenure track, becoming an Assistant Professor in August
Attended the Game Developers Conference in San Francisco in March
Joined the Indiecade Horizons Advisory Council in February
Taught "Writing for Games" at Miami, Spring Semester
Taught "Advanced Writing for Games: Storyteller as Startup" at Miami, Spring Semester
Taught "Senior Capstone: Preproduction Pipeline" at Miami, Spring Semester
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2022
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Presented keynote talk, "What If? But THEN What If?: Worldbuilding and Futurecasting as Personal Resiliency Tools" for the Media, Arts and Design Conference in December
Taught "Game Usability and Human Factors" at Miami, Fall Semester
Taught "Writing for Games" at Miami, Fall Semester
Attended the Game Developers Conference in San Francisco in March
Taught "Writing for Games" at Miami, Spring Semester
Taught "Advanced Writing for Games: Storyteller as Startup" at Miami, Spring Semester
Taught the Senior Capstone game design course at Miami, Spring Semester
Taught "Introduction to Game Design" at Whittier College, January Term
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2021
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Guest lectured at the University of Twente in the Netherlands in September
Taught "Introduction to Game Studies" at Miami, Fall Semester
Taught "Game Usability and Human Factors" at Miami, Fall Semester
Taught two sections of "Writing for Games" at Miami, Fall Semester
Became an Assistant Teaching Professor at Miami University of Ohio
Taught "Transmedia Storytelling: from Mythology to Marvel" at Whittier College, Summer Term
Taught "Digital Storytelling and the Web: Storyteller as Startup" at Whittier College, Spring Semester
Taught "Introduction to Game Design" at Whittier College, Spring Semester
Taught "New Media and Narrative" at Whittier College, Spring Term
Taught two sections of "Whittier Scholars: The Individual, Identity and Community" at Whittier College, Spring Term
Taught "Transmedia Storytelling: from Mythology to Marvel" at Whittier College, January Term
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2020
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Served as a guest advisor for Houston Howard's Transmedia Design class at the Pasadena ArtCenter College of Design
Taught two sections of "Introduction to Comparative Media Studies" at Whittier College, Fall Semester
Taught "Transmedia Storytelling: from Mythology to Marvel" at Whittier College, Fall Semester
Remote-taught a multi-day transmedia storyworld-building workshop at Danube University Krems in Austria
Began consulting for Amazon Studios
Moved back to Wooster, Ohio to be close to family during COVID
Taught "Introduction to Game Design" at Whittier College, Spring Semester
Taught "Worldbuilding the Real World" at Whittier College, Spring Semester
Taught "Advanced Comparative Media Studies" at Whittier College, Spring Semester
Taught "Transmedia Storytelling: from Mythology to Marvel" at Whittier College, January Term
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2019
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Attended the Infinity Festival Hollywood
Taught "Introduction to Comparative Media Studies" at Whittier College, Fall Semester
Taught "Digital Storytelling and the Web: Storyteller as Startup" at Whittier College, Fall Semester
Drove across the country with my family in August
Attended my ninth San Diego Comic-Con in July
Taught "Introduction to Game Design 2.0" at Whittier College, Spring Semester
Taught "Worldbuilding the Real World" at Whittier College, Spring Semester
Taught "Transmedia Storytelling: from Mythology to Marvel" at Whittier College, January Term
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2018
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Taught "Introduction to Comparative Media Studies" at Whittier College, Fall Semester
Taught "The World Wide Web" at Whittier College, Fall Semester
Became a Visiting Assistant Professor at Whittier College
Taught "Story Development for Interactive Media" as an Adjunct Professor at Woodbury University, Fall Semester
Completed my PhD in Media Arts and Practices from USC's School of Cinematic Arts in August
Began consulting for Walt Disney Imagineering
Attended my eighth San Diego Comic-Con in July
Taught "Introduction to Game Design" as an Adjunct Professor at Whittier College, Spring Semester
Taught "Introduction to Game Design" as an Adjunct Professor at Whittier College, January Term
Became an Adjunct Professor at Whittier College
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2017
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Wonder Buffalo nominated for an Emmy in Technical Excellence
Taught "Story Development for Interactive Media" as an Adjunct Professor at Woodbury University, Fall Semester
Became an Adjunct Professor at Woodbury University
Attended my seventh San Diego Comic-Con in July
Taught a three-day transmedia storyworld-building workshop at Danube University Krems in May
Co-authored the chapter "A Thousand Stories in a Day: Building Rilao and Reimagining Lagos" with Laura Cechanowicz, Brian Cantrell, Alex McDowell, Jeff Watson, and Ann Pendleton-Jullian for Mark J. P. Wolf's Revisiting Imaginary Worlds: A Subcreation Studies Anthology (Routledge, 2017)
Attended the 2017 Story/Forward conference in Indonesia in May
Wonder Buffalo fully premiered at SXSW
Released The New Creators and Makers, a white paper/e-book from the Annenberg Innovation Lab
Wonder Buffalo previewed at the Sundance New Frontiers festival
Advised Wonder Buffalo, a transmedia video-plus-VR piece from USC's World Building Media Lab and Entertainment Technology Center
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2016
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Debuted Spookshow at the USC Media Arts and Practice "Pata | Meta | Beta Cartographies" gallery show in December
Co-hosted the Frontera: Women of the Wall bi-national event in San Diego and Tijuana, Mexico with the World Building Media Lab and Pigeon Hole Productions in October
Spoke on a panel on the Future of the Franchise at Digital Hollywood in October
Presented with Flint Dille at IndieCade in October
Guest lectured in Kiki Benzon's transmedia course at USC in August
Attended VRLA in July
Attended my sixth San Diego Comic-Con in July
Authored the chapter "Creating Worlds in Which to Play: Using Transmedia Aesthetics to Grow Stories into Storyworlds" for The Rise of Transtexts: Challenges and Opportunities from Routledge, co-edited by Benjamin W.L. Derhy Kurtz and Melanie Bourdaa (Routledge, 2016)
Had worldbuilding work included in an exhibit at the 2016 Venice Biennale in May
Guest lectured for Old Dominion University in April
Hosted a two-day workshop on transmedia storyworld development in Luxembourg in April
Hosted a two-day workshop on transmedia storyworld development at the Semaine Digitale Bordeaux in Bordeaux, France in April
Guest lectured for Carnegie Mellon University in March
Became the Creative Director for the World Building Media Lab at the University of Southern California in January
Guest lectured in Peggy Weil's Worldbuilding seminar at USC in January
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2015
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Debuted A House Out of Time at the USC Media Arts and Practice Against Method gallery show in December
Guest lectured in Alex McDowell's Worldbuilding course at USC in October
Presented on the Edison Project and hosted a nano-Think & Do on the future of advertising at Havas' NextGen Summit in NYC in October
Attended the first Sandbox Summit West conference in LA in October
Attended The Future of Storytelling (FoST) Summmit in NYC in October
Co-organized the New Creators & Makers Think & Do for the USC Annenberg Innovation Lab in Chattanooga, Tennessee in September
Began the Media Arts and Practice PhD program at USC's School of Cinematic Arts
Became Creative Director of the USC Annenberg Innovation Lab in July
Attended my fifth San Diego Comic-Con in July
Hosted the "Storytelling with the Internet of Things" workshop with ioTheatre at the Annenberg Innovation Lab in June
Presented a three-day workshop on transmedia storytelling at Danube University Krems in May
Was a keynote speaker at the Media Mutations 7 conference in Bologna, Italy in May
Co-ran the "Cyberpunk 2.0: Worldbuilding and Storytelling" workshop at the Cyberpunk: Past and Future USC Visions & Voices event with Jeff Watson in April
Hosted a panel on "Hollywood Does Cutting Edge" at Digital Hollywood in April
Presented a panel on "Storytelling with The New Screens" with Alisa Katz and Francesca Marie Smith at SXSW in March
Attended the E2 Conference at USC in February
Guest-lectured on transmedia storytelling and branding in Henry Jenkins and Burghardt Tenderich's Transmedia Branding course at USC in February
Guest-lectured on transmedia storytelling for Lipscomb University in January
Participated in the "Innovations in Storytelling & Media" panel for the Second Screen Summit at the 2015 Consumer Electronics Show (CES) in January
Co-taught a course on Leveraging Engagement (using big data and other new approaches to better understand fan motivations and behaviors) for the Annenberg Innovation Lab with Erin Reilly
Co-taught the Annenberg Innovation Lab's 2015 CRUNCH Student Design Challenge (an intense crash course in entrepreneurialism) with Erin Reilly, Francesca Marie Smith and Ian Donahue
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2014
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Guest lectured in Jeff Watson's Survey of Interactive Media course, USC School of Cinematic Arts ÐÊInteractive Media and Games, on Nov. 17, 2014
Guest lectured on Design Thinking in Susan Resnick West's Change Management course, Annenberg School of Communications and Journalism, on Nov. 11, 2014
Led a worldbuilding team with Henry Jenkins at the 2014 Science of Fiction: The Rilao Project from the 5D Institute on October 24-26
Chaired a panel of respondents (including Daniel Burwen, Joe LeFavi and Diana Williams) at the 2014 USC Geek Speaks event, "The Future of Comics, Featuring Scott McCloud and Henry Jenkins" on October 23
Presented on two panels at the Fall 2014 Digital Hollywood conference: "USC Annenberg Innovation Lab and The Edison Project: Reimagining The Entertainment Business" and "Original Internet TV: The Cross Platform Explosion" on October 21
Appeared as a talking head in a CNBC spot on "Mind Control Video Games in 25 Years" on October 2
Cited on Boing Boing via the Yourift Podcast appearance on September 15
Appeared on the Yourift Podcast to talk about virtual reality, storytelling and journalism on September 11
Attended my fourth San Diego Comic-Con in July
Tele-presented on "Transmedia Storytelling" for Danube University Krems on June 28
Co-presented on "East Coast vs. West Coast Transmedia Storytelling" with Erin Reilly at USC on June 4 for Transmedia LA (press coverage here and here)
Attended the inaugural O'Reilly SOLID conference on the Internet of Things in May
Collaborated on Winklebeans, a tangible storytelling prototype with UNC's Alisa Katz, the Annenberg Innovation Lab's Erin Reilly and Aninoy Mahapatra, Reillyworks' Shane Reilly, and Cognito Comics' Daniel Burwen and Mitch Thompson in May
Engaged in a discussion on "futurecomics" with Joe LeFavi> in Henry Jenkins' comics class at USC on April 30th
Created The Lighthouse in the Woods, a prototype ghost story for the connected home built in the Oculus Rift; debuted at the Annenberg Innovation Lab's 2014 Evening of Innovation on April 23
Co-created an augmented wearable storytelling prototype with Aninoy Mahapatra, which pushed the director's commentary video from Warner Bros.' Sherlock Holmes to Google Glass; debuted at the Annenberg Innovation Lab's 2014 Evening of Innovation on April 23
Co-created a tangible storytelling prototype with BC "Heavy" Biermann and FOX that explored how 3D printers and augmented reality might combine in storytelling experiences; debuted at the Annenberg Innovation Lab's 2014 Evening of Innovation on April 23
Contributed a cameo appearance to Transcendence: Origins by The Alchemists Transmedia Storytelling Co. in February
Lectured on "Transmedia x The New Screens" in Jon Taplin's media industries class at USC on February 10th
Presented a keynote talk on "Transmedia x the Future of Storytelling" for the Interactive Media Division's lecture series at USC in January
Consulted on transmedia branding for a world-class luxury automobile company via the Annenberg Innovation Lab in January
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2013
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Co-hosted the "Re-Envisioning the Home TV Experience" Think & Do Workshop with the Annenberg Innovation Lab on Nov. 20, 2013
Presented the keynote talk titled "Transmedia Worldbuilding x The New Screens" at Nanocon 2013 in South Dakota from November 8-10
Presented on the Future of Storytelling at Kenyon College on Nov. 13
Presented with Tyler Weaver on transmedia and the future of comics at the Billy Ireland Cartoon Library & Museum Grand Opening Festival of Cartoon Art Nov. 14-17; my part of the talk was titled "A Future of Comics, or, Ten Years of Combining Theory and Practice to Explore Transmedia Storytelling, Affordances, and the New New Comics"
Joined the Annenberg Innovation Lab at the University of Southern California as the Technical Director and a Research Fellow in August
Attended my third San Diego Comic-Con, where Ryse: Sword of Damocles, the digital interactive graphic novel I transmedia designed for Microsoft Studios' Ryse debuted, in July
Moved to Los Angeles in July
Spoke at the LA Film Festival in June
Xbox One announced in May
Left Microsoft Studios in April
Served as the transmedia designer for a digital interactive graphic novel for Microsoft Studios' Ryse
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2012
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2011
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Sat on two panels at the inaugural StoryWorld Conference in San Francisco over Halloween
Presented "From Story to Universe:10 Best Practices for Transmedia Franchise Design" at the Game Narrative Summit at GDC Online in Austin, Texas in October
Attended my second San Diego Comic-Con in July
Presented on "Future Unconventional Narratives" at the Center for Serious Play's Futures of Unconventional Narrative Conference (Beta) at the University of Washington, Bothell in May
Had my poem "The Devil, The Moon, and the River" appear at George Dance's The Betty Blog
Spoke at the Transmedia Hollywood 2 event at USC in April
Published a book review of Jeet Heer and Kent Worcester's A Comics Studies Reader in The Journal of Transformative Works and Cultures Vol. 6 (2011)
Had my poem "The Florist" set to music by Sean Vidal at California State University, Long Beach
Co-founded the Narrative Design Team at Microsoft Game Studios, becoming Lead Narrative Producer
Published the white paper "How to Ride a Lion: A Call for a Higher Transmedia Criticism" with the MIT Convergence Culture Consortium
Continued to work on things at Microsoft that I can't talk about Xbox One, SmartGlass, teaching transmedia best practices that went on to inform projects like Halo: Forward Unto Dawn
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2010
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Worked on a ton of things at Microsoft that I can't talk about
Attended my first San Diego Comic-Con in July
Attended ARGfest 2010 in July
Published a Recommendation of Zoe Keating for the
Interstitial Arts Foundation in July
Left MIT to join a think tank examining the future of entertainment at Microsoft in April
Attended the Story 3.0 Conference at the MIT Media Lab in March
Attended GDC 2010 in March
Attended the 2010 Engage Expo in NYC in February
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2009
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Moderated a panel conducting a case study of Purefold at the Futures of Entertainment 4 conference at MIT in November
Officially became one of the co-editors of the Playful Thinking book series with MIT Press
Got married on Halloween in Wooster, Ohio
Presented a talk on migratory character design in Henry Jenkins' transmedia storytelling class at the University of Southern California
Attended Indiecade 2009 in October
Attended Games Convention Asia in Singapore in September
Interviewed by Yumiko Sakuma for the Japanese magazine BRUTUS
Interviewed by Marcus Tavares for the Brazilian magazine Revista Ponto
Joined Mauricio Mota and Mark Warshaw of The Alchemists to speak on transmedia storytelling at Descolagem in Rio de Janeiro, Brazil in August
Attended Podcamp Boston 4 in August
Attended Readercon 20 in July
Presented on games and transmedia storytelling at the 2009 Games Education Summit at Carnegie-Mellon in June
Presented a three-day workshop on convergence culture at Danube University Krems in Austria in June
Co-authored a timeline of Boston area game developers and their creations for the 2009 Boston Cyberarts Festival with Josh Diaz, Philip Tan and Kent Quirk in May
Assembled and moderated a plenary panel on The Future of Publishing at the 6th Media in Transition Conference at MIT in April, which included Gavin Grant from Small Beer Press, Jennifer Jackson from the Donald Maass Literary Agency, Bob Stein from the Institute for the Future of the Book and Bob Miller from HarperStudio
Presented "Play Chapter: Video Games and Transmedia Storytelling" at the 6th Media in Transition Conference at MIT in April
Co-hosted Chris Claremont, longtime writer of Marvel's X-Men, at a Colloquium lecture for the MIT Comparative Media Studies program at MIT in April
Had "From Horrorism to Terrorism: the New Weird, the New Horror and the War on Terror" accepted to the 2009 American Comparative Literature Association conference at Harvard in March
Attended the 2009 Game Developers' Conference in San Francisco in March
Presented on transmedia storytelling and reduced figuration as an invited speaker at the 3rd Pictoplasma Conference in Berlin, Germany in March
Published "An Interview with Paul Marino" in The Journal for Transformative Works and Cultures
Joined the Executive Board for the Interstitial Arts Foundation in January
Co-presented the game adaptation workshop at MIT with Matthew Weise in January
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2008
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Traveled to Singapore for SIGGRAPH Asia 2008 in December
Completed a first draft of Children of Winter, Children of Wolves, a sequel to Bones of the Angel, to win NaNoWriMo 2008
Interviewed by the New York Daily News on The Q factor: How the science behind James Bond's gadgets was reinvented
Published "Motion Comics: A State of the Art" in the scholarly comics journal Guttergeek
Served as the emcee for the multimedia arts event ABSINTHE
Created a 2-page introduction comic for Firehose Games
Became a section editor and proofreader for Eludamos, the Journal for Computer Game Culture
Joined the Working Group and Web Committee for the Interstitial Arts Foundation
Co-presented the game adaptation workshop at Worcester Polytechnic Institute with Matthew Weise
Co-presented the game adaptation workshop in the Video Game Theory course at MIT with Matthew Weise
Co-presented the game adaptation workshop at the first Boston Gameloop Conference with Matthew Weise
Co-presented a workshop on games and adaptations at the Austin Game Developers Conference with Matthew Weise
Presented a workshop on transmedia storytelling and demoed the GAMBIT Summer 2008 games at the ACM SIGGRAPH Sandbox Conference in Los Angeles
Presented a paper on toys and transmedia narratives at the 5th ITRA World Congress in Nafplion, Greece
Interviewed by the State Department's America.gov on portable video
Interviewed by CNN on online television (article; full transcript)
Emceed and co-organized the inaugural Julius Schwartz Lecture at MIT, featuring Neil Gaiman
Lectured on toys and stories in the MIT Toy Design course (2.00b)
Lectured on interactive narratives in the MIT Product Design course (2.744)
Attended WorldCon 2008 in San Francisco
Attended the 2008 Game Developer's Conference in San Francisco
Served as a judge at the 2008 Sony Game Workshop at MIT
Lectured on transmedia storytelling at the 2008 Sony Game Workshop at MIT
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2007
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Launched an irregular column, "Divergences", in the MIT C3 Weekly Update
Designed a new identity for the MIT New Media Literacies Project
Turned 30
Presented on transmedia storytelling and user-generated content at the FuturePlay 2007 Conference in Toronto, Canada
Attended the 2007 Festival of Cartoon Art at Ohio State University
Helped teach the Fall 2007 Interactive Narrative course at MIT
Attended the 2007 Game Developers' Conference in Austin, Texas
Became Communications Director for the MIT Comparative Media Studies Program and the Singapore-MIT GAMBIT Game Lab
Completed my Master's of Science in Comparative Media Studies at MIT
Completed my Master's thesis, Transmedia Storytelling: Business, Aesthetics and Production at the Jim Henson Company
Presented a paper, Radial Narrative Maps and Mike Mignola's Hellboy, at MIT5
Designed a new logo and website for LIT@MIT, the MIT Literature Section
Guest-lectured Barry Kudrowitz's Toy Design Workshop, talking about toys and transmedia narratives
Guest-lectured Henry Jenkins' CMS.400 Media Systems and Texts course, speaking about transmedia storytelling
Redesigned Confessions of an Aca-Fan: The Official Weblog of Henry Jenkins
Created the identity design for Blue Compass Executive Consulting (logo, business cards, letterhead, website)
Presented a paper, "Transmedia Storytelling at the Jim Henson Company," at the SCMS Conference
Paid a consulting visit to MTV in New York
Made a game, Conflict Diamond, with Dan Roy for the Winter 2007 Boston Game Jam
Published a short piece, "Winning the Console Wars with User-Generated Content", in the MIT C3 Weekly Update
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2006
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Survived my third semester at MIT
Published Moving Stories, a white paper on storytelling in mobile media, through C3
Designed the poster, website and other ancillary materials for the C3 2006 Futures of Entertainment Conference
Presented my thoughts on transmedia storytelling as part of a panel discussion at the Sandbox Symposium, part of SIGGRAPH 2006
Designed website and other materials for Project Good Luck
Traveled to China for a 10-day research trip (5 days in Beijing, 5 days in Shanghai)
Finished my first full novel, Bones of the Angel
Survived my second semester at MIT
Served as the teaching assistant for Henry Jenkins' Media Systems and Texts course on magic and violence
Went on consulting visits to Turner Broadcasting, the Cartoon Network, Fidelity Investments and Nickelodeon through C3
Led a team in the production of a video game pitch project, Goldworld, for a game development class taught by Bethesda Softworks founder Chris Weaver
Did design work for and assisted in the planning of the first annual C3 Convergence conference
Produced 30, a thirty-poems-in-thirty-days experiment for National Poetry Month
Created the first several chapters of an interative narrative experiment, Ghost Train
Co-wrote a collaborative story experiment, The Curtain, for an interactive and non-linear storytelling class; project included the website and a theme song
Designed, produced and built the new CMS website at comparativemediastudies.org
Screened The Big Lie That Solves Everything and Screening Process at the CMS Media Spectacle at MIT
Spent Spring Break traveling around Japan
Attended the 2006 SXSW Interactive conference in Austin, Texas
Spearheaded a team in the 2006 Sony Game Workshop at MIT
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2005
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Survived my first semester at MIT
Co-created Zoom City, a web-enabled racing toy for boys 5-7 incorporating global social software, transmedia storytelling and individual customization as the final project for a Creative Industries class co-taught by Henry Jenkins and Brenda Laurel
Began production on my first-ever video game as a project for my Workshop class
Visited Portland, Maine on a family weekend retreat
Attended the first-ever Game Writer's Conference in Austin, Texas
Began work as a media analyst in transmedia storytelling for the MIT Convergence Culture Consortium (C3)
Created an animated proof-of-concept for a Bones of the Angel feature
Designed and produced a marketing kit for Thadeus Project, including the album design for their EP Just a Taste
Began classes at MIT
Moved to Somerville, Massachusetts (just outside of Cambridge)
Produced The Big Lie That Solves Everything, my third short film with Tohubohu Productions
Built a website for Levin Ginsburg Attorneys with Extreme Marketing and Sitelis Design
Designed, produced and built rcwphoto.com for Rob Warner Photography
Accepted into the Comparative Media Studies program at MIT
Created a trifold brochure for Borrow123.com
Created a DVD-opening animation for Thadeus Project
Designed, developed and launched thadeusproject.com for an art rock band
Created a site for HOTCHOCOLATE, a chocolatier in Chicago
Launched the full version of renhealth.net for Renaissance Health in Boston
Created websites for George Wyhinny, Allyson Voller, and Patrick Edwards
Designed the logo for the Transterpreter, a code-language translation program
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2004
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Screening Process: A Loser's Guide to Love wins Best Romance in the 2004 National Film Challenge
Developed, designed and launched web presences for Jim Robesky, Eileen Kugman, Ben Williams, Lucia Spina, and Chad V. Holtkamp
Designed and developed the website for Andy Rozsa, a trombonist with the Dubuque Symphony Orchestra
Produced Screening Process: A Loser's Guide to Love, a short film with Tohubohu Productions
Developed, designed and launched web presences for Steve Crocker, Terry Murray, Barbara Marden, Matt Welton, John Bradecich, Kate Johnson, Mike Dillenburg and Stephen Marshal Jones
Designed and developed the "full version" of Medhire.com in conjunction with AvidWeb Technologies
Became a founding member of Untyped, a small collective of digital innovators and artists from both sides of the Atlantic; designed their look and feel, including nine hand-drawn+photography illustrations
Redesigned, developed and launched new websites for The PinDrop Audiobook Theatre Company, Big House Audio and Casting, and Sound Advice
Developed, designed and launched web presences for Jill Tondu, Jeff Heytow, Len Chetkin, Frances Miller, Brooks Ralston and Dan Lougheed
Composed three new songs "January Visiting", "God and Ducks" and "Secretly" and added them to Music
Packed up shop and moved to Chicago, Illinois
Produced The Schlimmer, a short film with Tohubohu Productions
Developed, designed and launched web presences for Stephanie Aaron, Barbara Figgins, and Rob Lamont
Developed, designed and launched virtualbooktour.org for Kevin Smokler's Virtual Book Tours Developed web presences for Marc Cetrone, Kimberley Reid and Shelly Stone
Developed, designed and launched jimfrazier.net for Jim Frazier, a Chicago-based audio engineer
Developed, designed and launched an interim minisite for MedHire, a health care staffing company
Redesigned and relaunched Dreamsbay.com, with extensive additions to the portfolio
Produced a four-color brochure for The Congressional Quarterly, a magazine in Washington, D.C.
Developed, designed and launched gastonlighthouse.com for Gaston Lighthouse, LLC, an inventions and consulting company
Developed, designed and launched the online presence for CollaborationTown, a New York City-based theatre troupe
Developed, designed and launched arborpl.com for Arbor Place, an Alzheimer's care facility
Served as the Online Production Editor for voiceproblem.org a position which included layout, design, coding, strategy advising and content editing
Developed web presences for Joe Gerace, Kate McClanaghan, Kourtney Vahle, Ole Riise, Gavin Johnson, Julia Merchant and Jim Marco
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2003
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Developed, designed and launched broadreachhealthcare.com for BroadReach Healthcare, LLC
Designed and launched kateerinphoto.com for Kate Erin Photography
Developed web presences for Phil O'Brien, Bob Caldwell, Lynne Magnavite, Kat Voboril, Elaine Danner, Drew Jenkins, Terry Beauchamp and Lonnie Rodriguez
Organized and emceed Fray Day 7 DC, an evening of personal storytelling
Made multiple trips to New York City for vacations and social calls
Designed presentation materials and product prototypes for Gaston Lighthouse
Participated as a host site for the first two Virtual Book Tours
Developed, designed and launched blackseacompany.com for The Black Sea Trading Company
Designed investor presentation package for Renaissance Health
Launched Summer edition of Inkblots Magazine
Travelled to Chicago, Illinois on a summer vacation
Developed web presence for Timothy Norton and Maryll Botula
Redesigned rbbsystems.com
Relaunched geoffreylong.com
Attended my second SXSW conference
Designed and built nickbastin.com
Published a short story, "The Indian Princess," in {fray}
Designed Jami Attenberg's Deli Life for So New Media
Launched Spring edition of Inkblots Magazine
Launched kkap.com for Kieth K. Annis Photography
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2002
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Moved to Bethesda, Maryland
Started work in earnest on a new novel, Bones of the Angel
Left the Advisory Board Company for self-employment as The Dreamsbay Company
Travelled to Seattle, Washington and Portland, Oregon for a summer vacation
Attended my first SXSW in Austin, Texas
Acquired geoffreylong.com, inkblotsmag.com and dreamsbay.net
Purchased a server and rack space, began hosting websites
Relaunched nerdup.com
Designed and built voice.meei.harvard.edu for the Voice Disorders Center at the Massachusetts Eye and Ear Infirmary, a Harvard University teaching hospital
Designed and built talonbeeson.com
Designed and built americanhealthline.com
Designed and built advisoryboardcompany.com
Spent several months on two big, huge internal website/software projects
Promoted to Web Producer at The Advisory Board Company
Published Spring, Summer and Fall editions of Inkblots
Took a weekend trip to New York City
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2001
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Designed and built hworks.advisory.com
Promoted to Web Designer at The Advisory Board Company
Moved to Alexandria, Virginia
Designed and built the website for The Milwaukee Theatre Collective
Designed and built miriamskitchen.com
Designed and built my first portfolio site, launched at dreamsbay.com/geoffreylong
Designed and built first version of nerdup.com
Made multiple trips to Boston, Massachusetts
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2000
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Went to work for The Advisory Board Company as a Designer
Began keeping a weblog
Moved to Gaithersburg, Maryland
Graduated from Kenyon College with a BA in English and Philosophy, cum laude
Created a QuickTime VR "virtual coffeeshop" for Endstop Magazine
Wrote a completely original paper on the Philosophy of Fiction to earn my Bachelor's Degree in Philosophy
Wrote a mixed-media experiment called Small States to earn my Creative Writing concentration and my Degree in English
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1999
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Went to the 6th Digital Storytelling Festival and hung out in Crested Butte, Colorado with Dad
Did poster and program design for the Kenyon College Stage Femmes
Designed and built rbbsystems.com
Returned to the United States
Visited Venice, Rome, and Paris with Jordan Moore
Visited Paris, Edinburgh and London with parents
Visited London and Oxford with Nick Bastin and Lisa Kennedy
Published the first online edition of Inkblots
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1998
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Hung out in London and Oxford
Enrolled at the University of Exeter in England for my junior year abroad
Drove from Los Angeles to Seattle and back for a summer vacation with Aurelia Flaming
Went back to New York City on vacation with Aurelia Flaming
Drove from Gambier, Ohio to Windsor, Ontario by way of Cleveland and Detroit with Aurelia Flaming, Becca Delahanty, Chrissy Steffen, Heather Ronis, Ian Millhiser, and Nick Ferraro for Spring Break
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1997
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Travelled from Ohio to Seattle and back by way of Glacier National Park as a summer trip
Started work on Dreamrunners with Devin Bowles, George Faerber and SarahScott Brett for a "Biology in Science Fiction" class at Kenyon College
Drove from Ohio to West Virginia with Mark Wilson for Spring Break
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1996
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Enrolled at Kenyon College in Gambier, Ohio
Went to Chicago on vacation with my folks, Jessica Avellone, Nick Bastin and Audra Abt
Graduated from Triway High School in Wooster, Ohio
Played Perchik in Fiddler on the Roof
Published Inkblots 4/5
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1995
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Played "the boy" in The Fantasticks
Played Mortimer in Arsenic and Old Lace
Went to New York City on vacation twice
Went to Boston on college visits
Served as co-editor of the Titan Times, our high school newsletter
Inkblots 1, 2 and 3 published
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1994
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Began preliminary founding work on Inkblots
Played Carnes in Oklahoma!
Drove from Ohio to California and back for a summer vacation
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1978-1993
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1977
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