Endstop Magazine
My freshman year at Kenyon, I built a virtual coffeeshop
in Bryce for a CD-ROM on Bohemia that my friends and I were
compiling for a class. Three years later, some underclassmen
were putting together a webzine similar to Inkblots,
but with a greater push on multimedia. They'd heard
about this coffeeshop I'd built and wanted to use it for
a navigational metaphor. The trouble was, I no longer had
the models.
Actually, the loss of models was just fine. The result
was a much more detailed coffeeshop, included above, that
had blue lights where the user could click to access different
areas. The bar took you to political commentary, the movie
screen area to film reviews, the paintings over the booths
to an art gallery, and so on. I even whipped up an interface
to go with it (at right), but they elected to use a different
layout instead, and have since adapted a different interface
completely with the new editors.
The coffeeshop was built as quickly as possible, but
it still took quite a while to iron out the quirks of Infini-D
(for the models), Bryce (for the rendering environment)
and QTVR (for the actual product). The textures were made
in Illustrator and Photoshop. This was definitely a project
I'd love to tackle again sometime.
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